Wednesday, 11 August 2010

Abyssea - Sea, Sand and Stress

Instead of proactively approaching the new expansion of Abyssea, the esteemed leadership circle of my current HNM ls have instead sat on their hands about it and decided to get upset with the ls population when other people provide the framework for runs and it interfers with ls activity as a result.

I have no sympathy for them. Really they should have been more on the ball.

Abyssea is a surprisingly varied and rich environment that appeals across the board, you can do things solo, you can do things in groups, you have to do other things as a team.

It is so varied and there is such a wealth of gear and opportunity that it can be VERY difficult to police it effectively as a group. Again, it challenges the traditional concepts of how you run and divide rewards up in your linkshell.

It has definately been high stress trying to figure this out for our little bunch. Finding a middle ground where if you can't please everyone, then at least you can aim for merely surly rather than outrage and indignation. hehehe.

I think it is always like this at the start of anything new though. Everyone angry and upset and at loggerheads with each other. After its been around awhile and there is a familiar pattern, people deal with it a whole lot better.


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